Dick Farrar was glum. The baseball team he had helped organize couldn’t seem to get a winning combination together. Then one day, in the midst of an important play, something happens to Dick. For some strange reason, all the action on the field seems to freeze, and a man who calls himself a wizard appears and begins to talk to him. The wizard gives him pointers on how to improve his play, and after everyone starts to move again, Dick sparks a rally that enables them to win the game.